The Robobrains are non-hostile (even if one attacks them), and also lack combat inhibitors. Since it cannot be maintained by the human inhabitants as they are all in the Tranquility Loungers, Vault 112 is instead maintained by a group of special caretaker robobrains. The only medical unit of the Vault is accessed east of the main hall (where the loungers are). There is also another Tranquility Lounger, found in the overseer's office, located south of the main hall. The main hall contains twelve Tranquility Loungers plugged in and arranged around a large mainframe, each connected to a terminal which monitors the respective conditions of the "subjects" inside the loungers. A single passage in the entryway leads down to the main hall. Vault 112 houses an entrance similar to all other Vaults, which serves as the airlock/decontamination area and the only connection to the outside world. Below it is a short passage that leads up to the Vault 112 blast door. After proceeding past the counter and into the workshop, there is a large hatch in the floor just to the left it can be opened by activating a switch on the wall beside it. The entrance to Vault 112 is inside Smith Casey's garage it has some mole rats and radroaches, but it's nothing that cannot be dealt with. Each time after killing them, he would wipe their memory and resurrect them within the program. Braun, after becoming bored with various simulated worlds, would proceed to virtually "kill" each one of them. They became his playthings, completely at his mercy. What Vault 112's occupants did not know was that once they entered the virtual reality pods, Braun would exercise complete control over the simulation they had no means of leaving on their own. The system should have permitted a select few to live a "perfect life" virtually, if not practically, forever.
#Fallout shelter 3 vault 112 code simulator
Within it, Braun installed a virtual reality simulator and Visiontron loungers, initially containing several simulated utopias, the last of which is the Tranquility Lane simulation. Stanislaus Braun, creator of the Garden of Eden Creation Kit. The Vault was built to house and tend to the needs of its overseer, Dr. It was intended for only 85 occupants, suspended in a virtual reality world for the indefinite duration of the Vault's experiment. The construction started in November 2068, and finished in June 2074. Vault 112 was one of the last Vaults to be constructed.